When creating a Scrolling Frame with AutomaticCanvasSize and AutomaticSize both Enabled, then putting a UIListLayout inside as well as UISizeConstraint, then inserting elements into the Scrolling Frame, it keeps expanding the frame past the set UISizeConstraint limit.
This is what happens currently:
Reproduction: (put inside ScreenGui)
Reproduction.rbxm (13.3 KB)
Expected behavior
I expect the UISizeConstraint to stop the Scrolling Frame from going past the set size limit and then enable the Scroll Bar which should scale CanvasSize like it does normally with AutomaticCanvasSize Enabled.
Like so:




