Avatar scaling issues

game.Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(character)
        local humanoid = character:WaitForChild("Humanoid")
        task.wait()
        
        local desc = humanoid:GetAppliedDescription()
        desc.Torso = 0
        desc.LeftArm = 0
        desc.RightArm = 0
        desc.LeftLeg = 0
        desc.RightLeg = 0
        humanoid:ApplyDescription(desc)
    end)
end)

like default R15 avatars is the default scale, but some of these UGC avatars look much taller :wilted_flower:


This is the avatar I use in the image:

and this is an avatar, which I also tried, that uses the normal body parts, and its size is normal:

Do I need to touch these?

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