Avatar Settings Causing Animation Bugs

This has been happening ever since the new Avatar settings came out, they’ve been a headache for me and have ruined my experience. I have all Beta-features enabled aside from the Avatar Joint Upgrade and Detached Attachments (I also have some API and UI Beta features disabled, but I figured those would be irrelevant). It is important to note that I am using a built-from-scratch animate script in startercharacterscripts, but it doesn’t have any joint manipulation; my custom animate script only uses :play() and :stop().
Video of bug

Expected behavior

The animations would look correct and the leg of my custom character wouldn’t be sticking out.

Reproduction steps:
Playtest the game, wait for the game to load, and then click the play button. The bug should happen as soon as you spawn in.

A reproduction file was attached to the ticket by a Roblox Staff (@Focia19)

Hi @maadhouse

We would require some reproduction steps and a repro file (.rbxl). Please send them to me via PM.

Thank you!

Hey there,
Thanks for your report. I’m not sure I understand how this issue relates to Avatar settings. Can you give us more context?

Also it would be helpful if you could describe or show a video of what you expect your animations to look like.

Hi, unfortunately, we’ve not been able to reproduce this bug due to lack of context and no reply to this thread. We’ll be closing this thread for now.