Avatar setup does not register updates made to cages or attachments

Avatar setup does not register updates made to cages or attachments on reimport when initially successfully validated.
This is problematic as if I were to make a bundle that has 0 errors then edit the attachments and cages in blender to make them more appropriate to the avatar, the avatar setup still registers the bundle as having 0 errors even if there is a misplaced attachment or invalid cage. You cannot rerun the avatar validation on the bundle from the setup menu (as far as I know) when it has already been successfully validated.

It will only rerun the validation of any of the body’s geometry is edited or if studio is relaunched.

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Salutations!

Thanks for bringing this to our attention.
A ticket was filed, but we need more information about it.

Please provide a log file so we can be able to investigate it right away!

If you need assistance or info on how to get them, please refer to the How to post a Bug Report - Bug Reports - Developer Forum | Roblox

Thanks for understanding!
Have A Nice Day!

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Hello, I have privately messaged you with further information and files.

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Hi neyawnn, thanks for your report!

At any time, you can force Avatar Setup to rerun validation checks using the Settings menu in the bottom left corner and clicking “Re-run Avatar Validation”. This button will be disabled if validation is currently in progress.

Please let us know if this solves your issue!

Thank you, that works :saluting_face:. If it’s not an issue, please do make it more noticeable as I’ve been making bundles for a few months now and have not noticed that once, would’ve been great if I’d seen that a while ago so it may help others.

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Glad that solves your issue!

We’ll take note of your feedback for a future release. Thanks!

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