I made an animation and animated the arm to move up and the axe to be behind the players neck like this:
But instead it does this:
that is because it is not animated the tool and just keeps it normal for some reason
please help ![]()
local tool = script.Parent
local players = game:GetService("Players")
local player = players.LocalPlayer
local idleAnimId = "rbxassetid://84491416188289"
local idleTrack = nil
local character = nil
local humanoid = nil
tool.Equipped:Connect(function()
character = player.Character or player.CharacterAdded:Wait()
humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
local idleAnim = Instance.new("Animation")
idleAnim.AnimationId = idleAnimId
idleTrack = humanoid:LoadAnimation(idleAnim)
idleTrack.Priority = Enum.AnimationPriority.Idle
idleTrack:Play()
end
end)
tool.Unequipped:Connect(function()
if idleTrack then
idleTrack:Stop()
idleTrack = nil
end
end)

