Its all in the title
Also there is a custom script made by Kaworu that turns things from screen gui into player gui because character auto loads is off
Local script
local background = script.Parent
for i,v in pairs(background:GetChildren()) do
if v:IsA("TextButton") then
v.Activated:Connect(function()
print("click")
game:GetService("ReplicatedStorage"):WaitForChild("ButtonEvent"):FireServer(v.Name)
background.Visible = false
end)
end
end
Server script (I need to stop using WaitForChild so much)
local background = game:GetService("StarterGui"):WaitForChild("MenuSelect"):WaitForChild("Background")
local backgroundVisible = "joe mama"
local buttonEvent = game:GetService("ReplicatedStorage"):WaitForChild("ButtonEvent")
local players = game:GetService("Players")
buttonEvent.OnServerEvent:Connect(function(plr,name)
print("recieve :)")
plr:WaitForChild("leaderstats"):WaitForChild("Class").Value = name
plr:LoadCharacter()
plr.Character:WaitForChild("Humanoid").Died:Connect(function()
task.wait(players.RespawnTime)
plr:WaitForChild("leaderstats"):WaitForChild("Class").Value = "Choosing"
plr:WaitForChild("PlayerGui"):WaitForChild("MenuSelect"):WaitForChild("Background").Visible = true
end)
end)
Custom script made by Kaworu
local player = game.Players.LocalPlayer
for _, ui in pairs(game.StarterGui:GetChildren()) do
local u = ui:Clone()
u.Parent = player.PlayerGui
end