Backpack Layout Saving

I got a custom backpack system (basically my version of roblox’s default one) and I need it so, when you rejoin the game items you get placed into same slots. Example: Slot 1 - pickaxe, Slot 2 - wood, Slot 3 - axe.
What can I use to send info to server, and when should I send it? When player is leaving locally he can’t send a remove event.

You can use a while loop or run service function that syncs the data regularly between the client and the server.

Personally, I’m using a while loop that updates a table on the server using a remote event (Only if there was a change to it. Thats to lower the unnecessary data being sent) every half of second.

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