Backrooms Game Showcase

Im working on a backrooms game called “Eternal Spaces”, it will have 15 levels on release and new chapters as updates, each chapter having 15 levels
Some photos of the levels (currently 13)

Levels
Level 0

THE LOBBY

Level 1

THE HABITABLE ZONE

Level 2

THE POOLROOMS

Level 3

ENDLESS ROAD

Level 4

THE PLAINS

Level 5

MAINTENANCE TUNNEL

Level 6

DARK FOREST
Note: This level is being remade into a completely different level, the new level needs to be detailed first though


(this level is completely dark, you will have a flashlight in-game though)

Level 7

THE ETERNAL SEA

Level !

RUN FOR YOUR LIFE

Level 9

THE FUNROOMS

Level 10

SEWER PIPES

Level 11

SUBURBAN LIMINALITY

Level 12

THE CAVES

Level 13

ABANDONED PARKING LOT

Sublevels

I am planning to have sublevels, but none have been made yet

Any feedback or things to improve in any level will be appreciated
Game may release as a showcase only with no progression or entities sometime soon

12 Likes

looks pretty cool nuke town. good job!

2 Likes

Cool the only thing we need is new context and story

Story could be…
You were walking around your neighborhood, then you trip on a crack in the sidewalk and right after you hit the ground you find yourself in The Lobby

2 Likes

i mean yeah normal but you need to add more something that would catch the players eye

Whats something i could add to do that

1 Like

The builds look good! But I feel some of them lack something, like some decorations to make it less “lifeless” if it can be named like that, but good j*b! I’ll play the game when it releases

idk you need to think of something original something that hmm has to do with the back story of the player not like a normal backrooms fall or something like that bc i am working on a liminal space game

you need to make its feel liminal that is the core goal

Maybe it could be theres a crack in the sidewalk that has a yellow light coming out of it, and you move a loose piece of the sidewalk and you touch the yellow light and you are teleported

Im trying, but what levels arent liminal and how could i make them more liminal

Ty, which levels look lifeless by the way? And i can add more decorations easily, just tell me what i should add

look at liminal photos and try to replicate them its will really help more than you think

1 Like

You have a good start but some levels are missing decorations that could make them look a lot better

1 Like

uhh i can say that most of them probably needs some decorations out there

i’ll quote some

Probably some destroyed cars out there, some destroyed traffic signs, etc. Maybe some trees on the sides, etc

This gives me this level vibes:


so probably you should add these houses? Even though this is a different level (i think it’s like the level 94 in the canon)

Here i cant say for sure, because i cant see more, but if there are not some rocks, small lakes, logs on the ground, some bushes, etc then you probably should add them

Here is the same as the dark forest, i cant see more, you should add all decorations related to sea here

You should add some balloons floating, tables with pizza, birthday hats in the ground, etc.

Pretty much the same i said in the dark forest

obviously keep in mind optimising it very well

Ill do some trees, and fake houses sometimes

Nah, its a completely different level, although i see how it looks similar

I honestly think that level is missing decor too

Like some boats in random places? Or more rocks/island things

Good ideas

Yeah im gonna add rocks, bushes, some branches

is this a warrior cats reference (Sorry offtopic offtopic niche referenece)

2 Likes

This spooked the hell out of me lol!

3 Likes

I finished Level 1, im going to edit the main post now
Ill finish Level 0 next and also replace Level 6 with something different
Level 12 was also finished

Yes

just a question is it made with terrain? just asking, i cant see really well

maybe the parking lot level or that big building level idk there’s many ideas, good j*b on your game
(this is the big bulding im talking about)

Real Developers never stop halfway
Real Developers rework something if it’s not at the expectatives
Real Developers never stop w*rking
:vulcan_salute:

1 Like

Ok

Yeah it is

I actually have wanted to add that so ill replace it with that

[spoiler]

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Level 0 is not completely finished yet (a lot of building needs to be done) but is being worked on, i will add a screenshot now
And after Level 0 is finished then Level 6 will be worked on