The new engine currently supports this type of rendering! However, if you’re looking to recreate it yourself, you could use Blender to bake lightmaps to textures and UV-map the results back onto meshes that you can export back to Roblox!
The new engine currently supports this type of rendering! However, if you’re looking to recreate it yourself, you could use Blender to bake lightmaps to textures and UV-map the results back onto meshes that you can export back to Roblox!