Baking is buggy?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    Bake several objects’ materials onto one texture in Blender so I can import it into Roblox as one mesh.
  2. What is the issue? Include screenshots / videos if possible!
    The baking is very buggy. Some parts will be completely missing. When the active object changes, the bake result changes.
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I tried messing with the bake settings, but it doesn’t do anything.
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
    botguyexport.blend (1.5 MB)
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I’m guessing you have DoubleSided checked, right?

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No, the problem isn’t in studio, it’s within Blender.

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