Hi, I own a football game on Roblox and I’m having really weird issues with the ball. There’s lines on the field that have collisions disabled, via the CanCollide property and also a Collision Group. Sometimes, the ball will bounce off the line despite this. Totally stumped, any idea why?
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is the ball collision controlled by a script or the physics engine? try turning canQuery or canTouch off
also maybe upload part of the map
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I recommend providing more information for your issue. If you have unions, (or meshes) try checking the CollisionFidelity property. As you said you have a Collision Group, why not make a different group for the football and ground?
What exactly does this have to do with scripting? Perhaps you used the wrong tag.