Basketball dribbling with different heights

How would I make smooth basketball dribbling? I want to use animations with the ball attached to the character by a motor6D, but depending on the height of the character the animations gets all weird. Any thoughts?

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prolly use Inverse Kinematics, but im not completely sure how it works though. Inverse Kinematics | Documentation - Roblox Creator Hub

you need to set up two joints, they will always be facing a part or an attachment, it is better that you use it for animating than an actual system for dribbling to be honest, I actually tried using inverse kinematics for some of my projects but it’s just unnecessarily complicated and very limiting.