Hey, so I have a simple yet confusing problem?
I have a Beam where when you alter a Color3Value (Within the explorer) It would change the beam color to the color you place within the Color3Value inside the explorer (If I made sense). My issue is, I can’t get the beam to update to the color.
the line of code that tells the Beam to change to its chosen color within the Color3Value inside the explorer is this:
the Beams is correctly routed to the Beam. The Color3Beam is correctly routed to the Color3Value within the explorer so idk what is wrong?
The Color3Value.Value is = to 1,1,0
but when you enter the game It (the script with the Beams.Color = etc etc) it just defaults the beam color to 0,0,0.
however if I change the (Color3Beam.Value)) to an actual color (1,1,1) it works…
No error. Only error I’m getting is from the line of code above.
when you click on (…(Color3Beam.Value)) it says "Invalid Arguments to Color3 constructor.
I hope I made sense? I can further explain if needed.
That’s not what their problem is though, their problem is that they tried constructed a Color3.new with Invalid arguments. Those arguments being a Color3 value