Beam facing camera, even though FaceCamera is off

I’ve made this (very large) beam, it’s supposed to cover all of the ground, but it’s not doing that. In stead it’s facing the camera, always, even though FaceCamera is turned off.
This is what I mean.
Here are my properties.
Anyone knows a fix?

3 Likes

Try checking how the attachments are placed, and are connected correctly to one another. But also check the texture/decal your using. I can’t tell you what the specific problem is based off of those images. You can also try messing around with the settings more, i’d say start over redo the attachments and settings and see what happens! Hope that helps.

isint there outgoing and incoming angle relative to the “emmiters” ?