Hello I need help
Im trying to make the arrows perfect through each conveyor however I cannot do it
local Beam = {}
local CollectionService = game:GetService(“CollectionService”)
local RunService = game:GetService(“RunService”)
local scrollSpeed = 1
RunService.RenderStepped:Connect(function()
local t = tick()
for _, conveyor in pairs(CollectionService:GetTagged("Conveyor")) do
for _, descendant in ipairs(conveyor:GetDescendants()) do
if descendant:IsA("Beam") then
-- Animate TextureSpeed instead (R15+ feature)
descendant.TextureSpeed = scrollSpeed
end
end
end
end)
return Beam
does anyone know how to make the beam seem infinite even though its 2 different conveyor parts regardless what time I place them?
