I will show the functional script first and then the broken one:
On line 20, if I take the game out of the script and switch to what is on line 6, it will not work, any reason for that to happen?
I will show the functional script first and then the broken one:
Do any errors occur? If so, what are the errors?
could you explain more? I don’t know what are you telling
You sent to same screenshot of the server script twice.
Like @Tonnumkung4 said, can you please explain what you want?
Works fine for me, that’s strange:

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The two images are different from each other at the last line.
sorry for not specifying what was going on. So I had to test a remote event system (Server → Client) and I removed the “game” on line 20 to get what was on line 6 to work. But for some reason the script won’t do anything when I do this (it doesn’t even make mistakes).
this error is not new now, it happened with other scripts I made in the past yet I don’t know if this is a roblox error
What is it?
Please Tell(30chars)
what does the script do? has to do with a remote event from the server to the client
Yes, I know that, but what is the error?
???
I’m saying that this problem of the script working well with other users and not working with me (in relation to remote events) has been going on for a long time
I’m still not getting what you are saying.
How is the script not working well for you because of remote events?
forget it but it’s better, I’ll see how to solve it later.
The client isn’t loaded on PlayerAdded. I suggest for anything involving a client needing to instantly get data when the client loads to use a RemoteFunction instead then return the data you need.
Edit: Another solution is to use a CharacterAdded event instead. But I stand by my statement that I believe it’s a lot cleaner and more efficient to use a Remote function on data that needs to be gotten right when the client is loaded.