Berry Brawlers Updatelog
Experience a completely redesigned map with a new style, increased size, and four small holes, enhancing gameplay. The improved Safezone adds further excitement and strategic opportunities.
Introducing a new feature: Players Time Alive is now tracked. Every second spent outside the safezone earns 1 Time Point, but it resets upon player death.
A new overhead display hovers above each player’s character, showcasing their username, kills, and time alive points. It provides valuable insight into other players stats, enhancing the experience.
Grape Controls & New Dash
Player controls have undergone significant improvements, becoming more reliable, responsive, and easier to handle. The Dash Ability has also been completely remade. The Dash can now be charged to shoot you further.
Dash Ability is now more interactive, More Particles and Sounds around the map.
Removed Stop Ability, Improved Player Physics and Improved Server Performance.
Complete Game Remake
Completely redesigned and revamped with a wide range of fresh functionalities and enhanced existing features. Experience an entirely new gameplay with a significantly faster and streamlined code framework.
New Gameplay Controls
Introducing new and intuitive gameplay controls that greatly enhance the overall enjoyment and comprehension of the experience. Discover a range of abilities that empower you to conquer rival grapes, accompanied by an entirely new movement system that adds depth to the gameplay.
New Level System
Experience the brand-new level system, showcasing your achievements to fellow server players. Level up and display your progress with pride. Furthermore, anticipate the upcoming update featuring a new shop that utilizes these levels for an enhanced gameplay experience.
Redesigned User Interface
The revamped User Interface boasts a modern look with captivating colors and animations, providing players with a visually pleasing and easily comprehensible experience.
Temporarily Removed Skins
While Grape Fighters will receive ongoing updates, I’ve made the decision to exclude skins from the initial release of the remake. This allows me to prioritize delivering a high-quality and bug-free Skins System, which will be introduced in a forthcoming update.