could someone give me some recomdations for hitbox modules, I’m trying to make a combat system with melee combat and ranged abilities. would spatial or a raycast system be better? i tried using a Raycast module, however, It was confusing setting up ranged abilities.
My suggestion? Make your own, if you want it to be with no lag you can render the hitbox on the client and send the hit data to the server to verify it
when you say verify it on the server do you mean creating the hitbox on the client side and dmging the player on the server?
yes, if you don’t it gets this offset due to ping most server sided hitbox modules have, you can do a magnitude check to do a sanity check