Best to use for Air Combat

I don’t know if this is scripting support sorry.

But, I want to know, what is the best thing to use for air combos? Like, something that’s LIKE body velocity But isn’t it. Because Body Velocity becomes janky after a while when Using it, I’ve tried Body Velocity, Linear Velocity, Apply Impulse but nothing seems to work how I want it to, I want air combat like for Example, Type Souls air combat, Both characters rise into the air at the same time. And when you hit it basically resets the timer.

I’ve already created a script which does that perfectly, But I would like to know. What do I use for this kind of thing? If I use a velocity at all.

If you’re looking for something like in black magic 2 or devil may cry, where doing aerial moves will keep you in the air, then you’ll want to use a LinearVelocity. Set it to the following properties:

  • MaxForce: Extremely high number
  • VelocityConstraintMode: Line
  • LineDirection: 0,1,0.

Enable the force when you wish for the player to stay still in the air, but able to move along the other axes. It should also be re-used for upwards/downwards pushes.

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