Hello, so I made a menu for my game, and it’s a local script, since local scripts don’t run in ServerScriptService I don’t really know how to secure it, because I don’t want some exploiter save the place and able to steal my menu script.
Is there any way to hide some certain local scripts so the exploiters won’t notice or something else??
(I hardly know how module scripts work in these cases so that’s why I’m asking)
I really don’t want my hard work to be stolen and be re-used, please reply down below if you got a solution.
It’s impossible to 100% hide client-sided resources from the client, unless you decide to obfuscate your code, but this isn’t worth the time. Modules are not excluded from this either, unless they’re stored on the server.
The risk of having your assets stolen is just something that you eventually have to accept – even AAA games deal with this all the time.