Hi! I am the main developer of a small building game called World Builder.
I was wondering how could I add more monetization to my game or improve existing monetization without ruining the core appeal of it too much (creativity and building cool worlds) and attract more players to the game, currently the game is able to maintain at least 90 or more players during specific times of the day but when it comes to profits premium payouts unfortunately make up a large majority of them (and they aren’t even that much too, sadly).
I am already in the process of planning to have the game’s UI redesigned and recode the entire game to fix many of the bugs that have been encountered frequently during gameplay, but any opinions on this would be nice.