Hey there, I have been trying to make a fully clickable aircraft cockpit currently. I have used both ClickDetectors and Mouse.Target to try. I have noticed that whenever the aircraft is actually moving clicking the buttons becomes inaccurate and often different buttons get fired or none at all, what would be a good way to fix all this? I dont really know if this is the correct topic for this but I am more a less looking for a different method or one that will work with an object moving maybe 200-450 sps reliably.