Better documentation of the memory use of data types

As a roblox developer, it’s currently too hard to know exactly how much memory each data type is using. For example, how much memory space does a CFrame take up? How about a Vector? How about just a normal number?

This is mainly for server-to-client and vice-versa communication purposes because I’d like to know how much memory is being used by the variables I’m sending so that I could possibly reformat some variables.