Better Studio UX for multiple places within experiences

As a Roblox developer, it is currently too hard to access and edit places that aren’t the start place of an experience. Currently, the only way to access such a place when opening Studio is to:

  1. Go to the “Experiences” tab
  2. Use List View (there is no way to access these places in grid view)
  3. Click on a drop-down menu, then find the place

This isn’t a straightforward experience, and there are other factors that make this worse:

  • Non-start places don’t appear in the “Recents” tab in the Studio home page (only in List view can they be accessed)
  • Non-start places don’t appear in the “Recent games” section in the File topbar menu
  • The process to edit a non-start place from the Creator Hub is also extremely slow, and requires 4 clicks across 3 pages from the experience page.
  • For some reason, there is currently no way to get the link to the Roblox page for a non-start place anywhere in the Roblox ecosystem… This didn’t used to be like this, why did this change?


No option to get the link, ID or edit the place at all

Not a Studio-specific issue, but relevant to this feature request...

Currently, the only way to get the place ID of a non-start place is to manually open the place in Studio, then to get the PlaceId from its property in the game instance. This usually means running print(game.PlaceId) in the command line. This is a very hacky method to get something as basic as a PlaceId.

Furthermore, this also means that the only way to get a link to the place page on Roblox is literally to get the PlaceID with the method detailed above, then to manually use the format https://www.roblox.com/games/[PLACEID].

If Roblox is able to address this issue, it would improve my development experience because I have multiple experiences that rely on having non-start places for matchmaking systems and other uses, and an improved UX would greatly reduce the time I spend obtaining the Place IDs as well as simply editing the places…

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Definitely something Roblox needs to look into as they are redesigning Studio’s UI/UX. The amount of time this would save me is extraordinary.

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