Better Version of velocity?

i need help is there a better way to actually make blasts go straight as my blast is always strafing off the intended path and not going entirely straight so i was wondering if there’s a better way to do it rather then this
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LookVectors can work I think. Instead of multiplying the direction.

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lmao we meet again alright ill try that

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wait how would i do that? im not really sure where to put it