Hi!
My code right nwo will only check when a track ends. How do I make it always check?
Thanks!
local musicFolder = game.ReplicatedStorage.Music
local availableMusic = musicFolder:GetChildren()
local currentTrack = game.ReplicatedStorage.CurrentTrack
while true do
local randomTrack = availableMusic[math.random(1,#availableMusic)]
function check()
if game.Players.LocalPlayer.MusicPlaying == false then
randomTrack.Volume = 0
else
randomTrack.Volume = 5
end
end
currentTrack.Value = "..."
wait(2)
randomTrack:Play()
currentTrack.Value = randomTrack.Name
check()
randomTrack.Ended:Wait()
end