Bilboard gui text is getting bigger no matter what setting i'll use

Hello, i have the problem where bilboard gui will scale text, even if i use scale, text scaled, or i change these propertiess, this is what i mean:

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I tried disabling text scaled, but it still causes the text to scale, is there any solution to this?

is the textlabel itself sized with scale or offset?

the top one ?

that is how it is rendered billboard gui

I use scale for everything, gui don’t scales itself, it’s just the text of the labels and the labels inside the main frame

How can i fix this then? i want text to be same size, no matter what, and it grows bigger when i zoom out to fit the entire frame

Are you able to send a copy of the billboardUI?

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here is the gui file:

gui.rbxm (7.2 KB)

Alrighty, so looking at it your actual BillboardGUI size is fine, it’s keeping the size constrained as expected but looks like the main issue isn’t the text but the UIStroke.

Roblox recently made some changes to UIStrokes I’m not 100% if they are live in game but I believe it is, basically what they added is to allow stroke scaling. I changed the “StrokeSizingMode” to “ScaledSize” and updated the “Thickness” Property to “0.1” since scale works in a 0>1 value.

Gui2.rbxm (7.2 KB)

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Oh! xd, Roblox have plenty of strange bugs, the funniest thing is that today i accidentally realized that UIStroke applied to text can be edited better, and i didn’t used it for like a year, so big thx for this

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Tho question - how do i see this stroke sizing mode property? cuz i changed it through script tho idk why i dont see it in propertiess tab

Seems like it’s still in beta, you can enable it through the beta settings but you won’t see the changes in-live servers.

[Studio Beta] UIStroke Improvements: Scaling, Offsets, and More! - Updates / Announcements - Developer Forum | Roblox

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