For some reason, only with this model the BillboardGui jitters up and down a ton.
-The gui works fine on other models
-I’ve tried using an attachment and using that as the adornee/parent (the attachment was a child to several different parts for testing, none worked)
-I’ve tried removing the animations, didn’t change anything
-Parented the billboard to the model, primary part, other parts in the model. Nothing worked
The billboard uses scale for it’s size, stud offsets are only updated once and not touched again by any scripts.
Other billboards have the same issue with this model.
The model is the issue, but I don’t want to change the model, I want to find a solution to the problem so it won’t occur in the future.
Could you please include the billboard also?..
Or maybe a code that creates it?..
I have tried sample billboard on imported model, can’t reproduce the issue.
On the video I can see that this happens with not moving models also so animations are not required.
Thank you!
Well, seems like “works for me”.
I parented MobBillboard to HumanoidRootPart.
Also set Humanoid’s HipHeight to 1 otherwise MoveTo does not work.
And set MobBillboard’s Adornee to model’s Head.
I just fixed my issue while you made this, & it WAS related to the hip height of the model! I had it set to 0 which caused the bugging out.
Also I don’t use :MoveTo (because the models and humanoids dont exist on server, I use a different positioning system) hence why the billboard issues occured for me.