BillboardGUI appears in studio, but not ingame?

Hello developers! I am having an issue where on my BillboardGui, it appears as needed in studio but does not appear in Roblox. The image where I state, “Studio” was taken inside of Studio, and the Gui appears as needed. The second image was taken ingame, where the Gui is no longer present.

At first, I believed the issue was that I was not replicating the Gui, but after cloning the Gui for every player it still doesnt appear ingame. Any ideas?


Do you have any scripts that interact with the BillboardGui? What is the properties of the BillboardGui? It looks like in the bottom picture the chest is further off the ground so maybe you are out of range. Try publish to game and test again

I only have scripts that interact with the TextLabel inside of the BillBoardGui, they only change what the Text is inside of it. The chest is further off the ground because I have a simple floating animation for the chest where it floats up and down, but the Gui will follow the movement of the chest. Thank you for the swift reply!

I read something about the Adornee possibly affecting it, but I don’t think that is the issue.
BillBoardGui Properties:

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What are the properties of the Text Label? It’s possible that with the in-game screen size being bigger, and your position values being offset, that the TextLabel is visible but is being hidden as it doesn’t fit within the 200 by 50 pixel area

Try changing the size based on the scale and not the pixel

So instead of the size being {0, x}, {0, x}, try changing it to: {x, 0}, {x, 0}, where x is the size.

Warning: changing it to {200, 0}, {50, 0} will be insanely large.

You could also make the size {1, 0}, {1,0} to be the size of your actual BillboardGUI if that is what you are looking for

Nope, still doesn’t appear ingame.

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Run the game and check if the billboard is there

If it is, then check if the textlabel/billboard is enabled. If they also are, then play with the position of the billboardGUI and see if anything changes on your studio.

This fixed it. The size was set to be {0, 0}, {0,0} for some reason, even though it still appeared in Studio. Thank you for your swift replies!

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