I Trying A SoftShutdown Script But Player Not Joining New Place Because Player Kicking
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
game:BindToClose(function()
if game.PrivateServerId ~= "" and game.PrivateServerOwnerId ~= 0 then
if (#Players:GetPlayers() == 0) then
return
end
if (game:GetService("RunService"):IsStudio()) then
return
end
local m = Instance.new("Message")
m.Text = "Serverleri kapatıyoz bekle biraz vip."
m.Parent = workspace
wait(2)
local reservedServerCode = TeleportService:ReserveServer(game.PlaceId)
for _,player in pairs(Players:GetPlayers()) do
TeleportService:TeleportToPrivateServer(game.PlaceId, reservedServerCode, { player })
end
Players.PlayerAdded:connect(function(player)
TeleportService:TeleportToPrivateServer(game.PlaceId, reservedServerCode, { player })
end)
while (#Players:GetPlayers() > 0) do
wait(1)
end
else
if (#Players:GetPlayers() == 0) then
return
end
if (game:GetService("RunService"):IsStudio()) then
return
end
local m = Instance.new("Message")
m.Text = "Serverleri kapatıyoz bekle biraz normal."
m.Parent = workspace
wait(2)
local reservedServerCode = TeleportService:ReserveServer(game.PlaceId)
for _,player in pairs(Players:GetPlayers()) do
TeleportService:Teleport(game.PlaceId, reservedServerCode, { player })
end
Players.PlayerAdded:connect(function(player)
TeleportService:Teleport(game.PlaceId, reservedServerCode, { player })
end)
while (#Players:GetPlayers() > 0) do
wait(1)
end
end
end)