Black artifacts on reflective surfaces

It happens both on Vulkan and Direct3D11, and Studio / Game



This topic was up on Jun 29, but nor solutions nor fixes

Additional info

They dissapear on graphics 2/10 and lower for reflections, for glass they dissapear on 7/10 and lower.
Updating GPU Drivers does nothing.
Even if i disable everything in Lighting and set LightingStyle to Soft. It still appears

System Specs:
11th Gen Intel(R) Core™ i5-11400H
32GB RAM DDR4 - 3200MT/s
Roblox installed on SSD
Renderer GPU - NVIDIA GeForce RTX 3050 Laptop GPU 4gb
Display Handler GPU - Intel Tiger Lake-H - GT1 Integrated

1 Like

I’ve been seeing this issue a lot too. It’s happening not only in my own personal projects, but it’s happening in other games too.

I’ve been trying to figure out what the issue actually is, but I have failed in trying to pinpoint it. Considering this issue is relatively new, I figure it has something to do with Roblox’s new Unified lighting system.

I hope they fix this issue soon :broken_heart::wilted_flower:

2 Likes

I can confirm it started happening in my game too as of late



3 Likes


My map has also been getting this issue

bump


fixed changing to opengl but its back again