Blacking Out Objects

How would I go about creating something like this?
An object that when looked through makes everything behind it appear black (similarly to a highlight, but I want the objects behind to still be visible; just coated in black.)

I also want to have particles on top of the objects, so preferably no methods that would overlap/cover particles

You can set negative color to lightning instances


image

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I think I could work with this, thank you


How do I stop this weird pixelating?

Additionally, is there a way to increase the range above 120?

You can’t really decrease “darkness” factor with this trick sadly.

Is there a way to increase the range of the light itself beyond the default 120 limit though?

No there is not sadly
Best you can do is UI or textures/materials
Maybe beams/particles

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