Blender Animation: Mirroring Problem

  1. What do you want to achieve? I’m trying to fix this mirroring issue in my blender rig.
  2. What is the issue? This is how it looks like before mirroring:

and this is after mirroring:

  1. What solutions have you tried so far? I tried looking into “Bone Roll” as well as rotating the bones, but it didn’t work

Any help is appreciated. Here’s the blender rig project:
RobloxianR6.blend (2.8 MB)

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