I’ve been attempted to render some GFX using blender, and I came across a few issues.
I used the load character plugin in studio, exported the whole character and then also exported the hats.
[(As shown in this video)]
(ROBLOX BLENDER 2.8 GFX/RENDER TUTORIAL || RIG AND HDRI || (2020) - YouTube)
When I uploaded the textures, I had pretty hit or miss results.
Some hats would look correct, some wouldn’t - I tried rendering and changing around some setting but I couldn’t get it to look at desired. I’ll attach examples below.
Fedora appears white.
Expected vs Blender
Shading
If anyone could help me fix this, I’d really appreciate it.
Thanks, Jay.