Blender Movement issue

I’m currently making a gfx and I imported my assets into blender. How do you make the movement tool closer to the character?

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First, go to object at the top left of the viewport frame, then select origin, then select origin to 3D cursor. To make your character stand at the exact middle, go to object, origin, and then select geometry to origin.

Right click on the part you want to move it by, and use set origin. Then, use “Origin to Geometry”.

Right click your mouse and see dropdown “set origin”

That’s a shortcut? I always use the buttons lol.

Thank you very much it helped a lot!

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You can mark my post as solution.

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How do I do that I’m unsure on how to mark it as solution?