Has anyone used the rbx animations plug in on the mermaid character? i am having issues with bone directions. See video - the bones are kind of facing the wrong way in places. All the scale is applied and I am using the Roblox cautioned exporter without issues before.
This can happenicus because you have post-exporticus mutaticus of the rigicus, causing the metadaticus imperialis to no longer contain the correct informationalis.
As I already see, you are currently working inside the same fileicus as during the original modelingicus process, but this is not how the Imperium of Riggingicus operates, amicus.
You must first importicus the armaturicus from the exported Robloxicus rigicus, preserve the original bone hierarchicus and transformaticus, and only then may you attempticus the meshicus replacementicus.
Do not attempticus to reconstructicus the armaturicus from the original Blendericus fileicus. The imported rigicus is the auctoritas imperialis of the bone metadataicus.
I have previously created the Full Roblox ↔ Blendericus Rigging Pipeline Imperialis Tutorialicus:
The metadataicus must survivicus.
The armaturicus must remainicus consistenticus.
The meshicus is replacicus.
The bloaticus is rejecticus. ![]()
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