Blender Tools (i know you cant believe it doesnt have Ro in the name) brings a number of toggleable you guessed it, blender tools, to roblox!
these include:
Blender Transform Tools:
Exactly what it sounds like, use: g, r, and x (s moves your camera) to move, rotate, and resize selected instances! use < to open your orientation mode, and > to open your pivot mode! Also has formula inputting for movement with numbers and operators, and Ctrl to snap!
3D Cursor!
adds a 3d cursor that can be placed with alt right click. Access its pie menu with z ! best used in parallel with blender transform tools!
Selection History:
Use shift z and shift y to undo and redo selections. Super useful honestly i dont know how you all live without it!
Hide/Unhide
Add blender like hiding! H to hide, Alt H to unhide. Also comes with hiding history! Alt Z to undo a hide, Alt Y to redo! Also Shift H to make thing translucent instead of fully hiding them!
Last Selection Highlight
Add a Highlight to your last selected basepart! Marks your Active selection!
Camera Presets
Adds numpad keys to move the camera around like in blender!
Scale Handles Tool
This is less of a blender tool, and more making up for the inadequacy of the blender scale tool for many roblox use cases. It adds an improved (except for the lack of snapping) scale tool that can be bound in customize shortcuts! It mimics the functionality of the default roblox scale tool but crucially with the ability to scale on specific axis. And integrates it with roblox’s local/global transform mode to decide whether to scale individual selections together or separately!
While dragging: Ctrl to scale both directions, Alt to scale uniformly, Shift to disable snapping.
(it may become a separate free plugin later on)
I have quite a few ideas for future improvements and features so expect updates!
Youtube Tutorial!
Get it here!
https://create.roblox.com/store/asset/73508930279796/Blender-Tools
