Blood system not working

  1. What do you want to achieve? A Blood System that gets triggered when humanoid is hurt

  2. What is the issue? @R0mAAn1CH 's Blood System i used isn’t working

The script i made for it to trigger:

game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		local hum = char:WaitForChild("Humanoid")
		local pos = char.Head.Position
		if game.Loaded then
			if hum.Died or hum.Changed then
				print("Hum has died")
				game.ReplicatedStorage.GoreEvent:FireAllClients(10, pos)
			end
		end
	end)
end)



the blood wont show up

  1. What solutions have you tried so far? I tried looking up Threads for this bug but i saw nothing
1 Like

Have you put LocalScript from my system into StarterCharacterScripts? You can put it also in StarterPlayerScripts that would be better. I want to see where you put everything from model.

1 Like

Can you show us the local script?