Blue Inferno Skull Particle effect Locked to Part

What’s happening

The particle effects on this item:

don’t actually follow the player as they move — the particles stay static and locked to its part.

Additionally, the word “Inferno” literally means a large, uncontrolled fire that spreads rapidly and engulfs everything around it. Because of that meaning, the Blue Inferno Skull effect would be expected to behave like spreading flames — flowing and trailing behind the player as they move. Instead, the current particle behavior appears static and doesn’t give the impression of a blazing fire spreading outward.

Below I sent previews of the effect when its lockedToPart VS the suggested fix

Expected behavior

What I expected

Earlier particle emitter items like:

do show particle trails that move with the player. The particles appear to follow motion, creating a much smoother visual trail. There were also other items prior to the Inferno Blue Skull with an effect following the item. These items were also Giftcard items in the same month.

17 Likes

I can attest to this, considering the pink skull helmet, released around the same time frame as the blue inferno skull, has a flame that following the movement of the hat this was an error during uploading.

7 Likes

This should 100% be fixed, the blue inferno skull would look much better if so :folded_hands:

6 Likes

As an owner of the Blue Inferno Skull I would like to see this get fixed

8 Likes

I second this, realistically the fire particle effect should be a trail rather than just being static.

7 Likes

Thank you for the report. This is working as expected per our current design and is intended behavior.

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