Hello, I’m SilentSuprion and I have a problem I can’t seem to make a working boat. Right now I use vector force and angular velocity, yet it can’t seem to work. How can I fix this?
Script:
local seat = script.Parent
local body = script.Parent.Parent:FindFirstChild("Body")
seat.Changed:Connect(function()
body.AngularVelocity.AngularVelocity = Vector3.new(0, -1 * seat.Steer, 0)
body.VectorForce.Force = seat.CFrame.LookVector * 10000 * seat.Throttle
end)