I have a boat system using BodyMovers (BodyVelocity, BodyGyro, etc.) that steers and makes the boat move fine. I am using part water, but the boat unrealistically sits right on top of the water. Is there a way to make the boat sink a little like how real life boats do? I know that this is possible with buoyancy properties on Roblox water, but I would like to stick with part water as it’s easier for me to work with it.
Thanks!