Body movers inside the primary part of the model working without having to weld all parts to primary part?

So basically I could just weld all model parts beside primary part to the primary part which has all of the body movers needed and it will work but is there a way to do it with SetPrimaryPartCFrame but still using body movers and no welds?
I hope you understand what I mean, if there’s no way it can be done like that it’s alright I’m just curious!

As you know there are two ways of changing the position of an object, Physics, and Coordinate Manipulation.

Using SetPrimaryPartCFrame could be one of the ways using Coordinate Manipulation, which has nothing to do with weld since it’s unrelated to physics sort.

But if you are to use a Physics method such as BodyMover, you must weld all the parts under the model that you’re willing to move.

Or, as you just said if you are using both SetPrimaryPartCFrame and BodyMover, you must weld all the parts to the primary part, else it won’t work as you intended.

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