Hey there. I have a simple transformation where the player turns big. Here is the main part of the script:
hum.BodyDepthScale.Value = 10
hum.BodyHeightScale.Value = 10
hum.BodyWidthScale.Value = 10
hum.HeadScale.Value = 10
Now…it seems I’m getting the error:
BodyDepthScale is not a valid member of Humanoid
Sure enough, I don’t see it in the humanoid.

Where did these scale values go?