So this is a script that controls a bodyangularvelocity using remote events. I tried many things but the bodyangularvelocity doesnt do anything. I am getting the following errors:
X cannot be assigned to Y cannot be assigned to
This is the code.
wait (11) -- temporary fix local rep = game.ReplicatedStorage local playercheck = script.Parent.Owner.Value -- this is obtained through occupant of the seat local dir = script.Parent.Parent.Steer.BodyAngularVelocity.AngularVelocity local loopexit1 = false local loopexit2 = false print (playercheck) rep.SteerLeft.OnServerEvent:Connect(function(player) -- activated when player holds A if player.Name == playercheck then dir.Y = 22 end end) rep.SteerLeftStop.OnServerEvent:Connect(function(player) -- Activated when a player releases A if player.Name == playercheck then dir = Vector3.new(0,22,0) wait (0.1) end end)