Hey there! I’m asking this question because my Pet Following system is glitching out, and I don’t know what to do!
My Pet randomly starts shaking a tiny bit! Here’s the code:
bodyGyro.CFrame = CFrame.new(newKinalite.HumanoidRootPart.Position,char.HumanoidRootPart.Position) bodyPos.Position = huminoidRootPart.CFrame:ToWorldSpace(CFrame.new(0,0,6)).Position
This event is in a while wait() do loop!
EDIT: I know BodyMovers are depreciated, but that shouldn’t change this.