BodyVelocity Problems

Hey! Actually I was copying the Push Tool Script form AlvinBlox but it’sjust 50 50 working. It’s just flings the user in one direction. No matters form which side im trying to pushing the character.

Heres the script:

local PushForce = Instance.new("BodyVelocity")
		PushForce.Name = "PushFoce"
		PushForce.MaxForce = Vector3.new(10000000,10000000,10000000)
		PushForce.Velocity = (-victim.HumanoidRootPart.CFrame.lookVector) * 100
		PushForce.Parent = victim.HumanoidRootPart

wait(0.25)
		PushForce:Destroy()

Can anyone help me to fix it?

What is the lookVector? If you are testing this on a dummy, and look vector is the direction the victim is looking, then try changing the direction the dummy is facing.

I’m not testing it on a dummy. I’m testing it on a real player.

It’s not the victims look vector you need. You need the attackers.

		PushForce.Velocity = (-Player.Character.HumanoidRootPart.CFrame.lookVector) * 100