Bomb Squad in Roblox

Hello I have been working on a game that some may recognize what it was based on, my original language is Spanish so excuse my bad English, plus my PC is low resource and the video may look a little pixelated or laggy, the game I am recreating is based on a popular game for mobile devices called “Bomb Squad”, I already have it quite advanced, the bomb system, ragdoll, some cynematic, modules, round system is almost complete, in the video you can see a bit of a round, in this case I decided to add more variety, a normal map can come with a game mode, I decided to add “modifiers”, they serve as additional game modes that add more fun to the map, in this case there are 2 running, one that is a meteor shower and another of a bomb shower, the server chooses only one modifier at random, if you want to add more I have designed another system that allows you to add up to 5 additional modifiers by buying with robux, for now I consider it a great advance For my part, I thought it was a good idea to share my progress with whoever is going to see this. So far I’ve managed to make a solid base without any bugs and I like how it’s turning out. Thank you very much for reading this. Have a nice day or night!

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its look so amazing, :grinning:

So are there other levels? :thinking:

Yes, as I mentioned there are 2 types of game modes, one that would be those that are applied to players such as capture the flag, ffa, deathmatch, etc. and the modifiers that are only to give more fun to the game like the ones you see in the video, there are also many maps, apart from that I forgot to mention that I made a skin system for the bombs, for each type of bomb with death effects and animations, also skins for the shields and boxing gloves, to give you a better idea you can search for Bomb Squad on yt and watch the videos of the game, this is a recreation of the game with added improvements for more fun :smile_cat:

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i have a question?

this game is published? :thinking:

Not yet, I’m still working on it. Even though it seems like a simple game, its mechanics are difficult and prone to bugs, which is why it takes me quite a while to develop each one, and I’m the only one working on the game.

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