Boss Ideas for Retro Game

I am working on a retro slop game and I want ideas for a boss. I am trying to stay away from using popular Roblox users (Shedletsky, Builderman, etc.). Here are the enemies btw.


Names left-right: Citizen, Venomshank, Astronaut, Subspace, Medicator, Teabot, Booster, Swordmaster, 4D Being, and Drakobloxxer. I’ve also decided the music is going to be Phighting - Six Feet Under.

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Subspace’s design is not that good, the subspace doesn’t really fit into the torso and the head should maybe be studded or glued other than that its pretty food.

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That’s good advice - I’ll try to see what I can do to make it better.

Here’s the new design, the head is welded like you asked but idk if the subspace fits into the torso lol


Also i barely changed anything just added welds to the head changed the torso mine to be seperate parts and added neon armor to the legs

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I first thought a “King of Banland” would be a good boss if you’re aiming to not utilize any well-known users, but then something occurred to me.

How about the Epic Duck?

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Maybe like a developer-like boss, something similar to this? (Boss for my own Retro game as well!)

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(Sorry if it looks awkward, I just posed that guy and screenshotted

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What I mean is that the torso expand which make it look weird what I think you should do is this:


Ignore the head and arms* So I think this or the subspace covering the torso without expanding could be better other than that for attacks he could throw a mine on the ground. EX of it covering the torso:

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maybe the OLD old roblox character (with the offset sphere for a head)

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I think i will use this boss and Fandomized’s developer boss as the final boss of Stage 1. Thanks!
I plan on the Epic Duck’s design to be a little duck controlling a giant mech, similar to King from Combat Initiation.

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Bloxwatch would be cool, I dont see too many games reference it. Might be a little too recent for the style you’re going for tho

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