How do you make a effect like this? I’ve seen it on Blocks & Trees
Not the particles!
How do you make a effect like this? I’ve seen it on Blocks & Trees
Not the particles!
You just choose a random position within a very little radius, apply a little rotation on it and then tween it using a bounce easing style.
Hello, you wouldn’t use a bounce easing style, you’d instead use TweenService:SmoothDamp() to get the effect that he would want in the video.
If you want an example of how it could be done, I would gladly do it for you!
Sure, please let me know and attach a place if possible.
Hey! I just saw this, I’ll get to work on it tomorrow and send you the link to the game/example.