Breaking Block/Tree Effect

How do you make a effect like this? I’ve seen it on Blocks & Trees

Not the particles!

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You just choose a random position within a very little radius, apply a little rotation on it and then tween it using a bounce easing style.

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Hello, you wouldn’t use a bounce easing style, you’d instead use TweenService:SmoothDamp() to get the effect that he would want in the video.

If you want an example of how it could be done, I would gladly do it for you!

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Sure, please let me know and attach a place if possible.

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Hey! I just saw this, I’ll get to work on it tomorrow and send you the link to the game/example.