Bring back `_PlaceFilter` suffix feature in FastFlag

Recently FastFlag has become limited on the allowlist, but also using _PlaceFilter suffix is now filtered. So I request that bringing back _PlaceFilter suffix.

Usecase

As a premise I want to use FastFlag feature only in performance-critical games.
_PlaceFilter feature will save us from having to fiddle with ClientAppSettings.json every time I switch games, and minimizing the use of flags in this way will decrease the chance of issues occurring.

What is _PlaceFilter?

Previously, we could specify the places which the function applies, by adding _PlaceFilter suffix to the flag name and specifying PlaceIds as the value, as shown below.

"DFIntDebugFRMQualityLevelOverride_PlaceFilter": "6:17625359962"

In this case DFIntDebugFRMQualityLevelOverride will be enabled only while playing 17625359962 (Rivals lobby place)

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